Ever wanted to check in Flex whether all the public members of an object are the same? You can use the ObjectToString method in that case:
public class SerializeUtil
{
public static function ObjectToString(object: *): String
{
var ba: ByteArray = new ByteArray();
ba.writeObject(object);
return ba.toString();
}
public static function ObjectToByteArray(object: *): ByteArray
{
var ba: ByteArray = new ByteArray();
ba.writeObject(object);
ba.position = 0;
return ba;
}
}
To do the actual comparison:
if (SerializeUtil.ObjectToString(object1)==SerializeUtil.ObjectToString(object2))
{
// Objects are 'equal'
}
else
{
// Objects are not 'equal'
}
Monday, April 21, 2008
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